While at ASTE in February 2012 I missed a session on using gaming for learning the presenter was Craig Kasemodel.
But here it is ASTE 2014 and I am in gamestar mechanic learning how to develop video games including minecraft and historia. Learning history through gaming teaching students how feel as the leaders of history did as it was happening. So if minecraft is used for learning will it destroy the joy of the game for those young gamers. www,gamestarmechanic.com/teachers
So when I missed Craig I googled his name and found a site on learning in the virtual world. http://secondclassroom.ning.com/ Educators Learning in Virtual World. Mr. K as he is called had a discussion forum here.
Second classroom was developed by Dean Groom and Judy O’Connell it is a collaborative venture to learn and share ideas.
I have been in professional development in Second Life at the former ASD Island but have never figured out a way to use it in my classroom.
On this site you can become a member it is free, my membership is pending approval.
What I did find though was a video from a chemistry teacher who had her students building atom and molecule models in her secondclassroom; http://secondclassroom.ning.com/video/virtual-atom-and-molecule she did not have enough supplies for all her students to make model so creativity became necessary. There are many videos submitted by teachers and other tutorials on this site.
There is a discussion board that highlighted considerations for bringing games into the classroom; Ten Considerations for bringing games into class
There are blogs along with the forum where I found the ten considerations. In the blogs I found a slideshare presentation on creating engagement in the classroom;
There is also a sidebar that include the virtual world of research.
Another sidebar is Educator Tools.
You can add photos from your second classroom.
You can join groups including open SIM based worlds, Second Life, World of Warcraft, or Game-Based Learning. I think these groups are relatively new with few members.
Other videos include Assessment in Virtual World: Mission Impossible? After viewing creating game-like engagement for learning I think assessment will be possible.